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(01/18/23 12:58am)
The opening minutes of “When You’re Lost in the Darkness” are brand new. This episode of television, the series premiere of HBO Max’s “The Last of Us,” is deeply devoted to recreating events from a decade-old PlayStation 3 game. But for a few minutes, right at the top, co-showrunners Craig Mazin and Neil Druckmann– the co-director of “The Last of Us” the game– have chosen to create something entirely original. And it quietly changes everything.
(12/30/22 3:34am)
2022 has been an interesting year for video games. Many would call it a slow release year, considering major studio titles trickled out far less frequently than usual. The AAA arms race also came to a halt for a large portion of spring and summer, an inevitable result of the production interruption that massive projects saw in 2020 and 2021.
(11/17/22 4:19pm)
The Menu Screen is a podcast about video games, made for people who like playing them and by people who like talking about them.
(11/16/22 4:14am)
The biggest awards show in gaming is back. The nominees have been announced, something of an annual tradition, and a few things are annoying me.
(11/10/22 2:59am)
Over this past October, I found myself faced with an interesting dilemma. I’ve played Resident Evil Village at least three times since its release on May 7, 2021. In fact, I remember that exact day quite well - I had already preordered the game, I had puzzled over Capcom’s decision to release a horror game in early summer, and I had waited an excruciatingly long time for the sun to set so I could play it in the dark. So, I feel uniquely positioned to say that Resident Evil Village definitely came out last May. And yet, every time I looked at the October 2022 release schedule for a new game to try out, the same title would appear: Resident Evil Village Gold Edition.
(11/02/22 3:08am)
Every Halloween season, I get the itch to play a new game. Sometimes it's a brand new horror game (this year, we had no shortage of those, such as "Signalis"). Other times, it's a classic I've never played before. This year, I checked out the original "Silent Hill."
(10/27/22 7:11pm)
Sorrel sits down with Alyssa Goodenow to discuss all things Naughty Dog before almost immediately derailing the conversation to discuss a bunch of games Naughty Dog didn't make, plus Jak and Daxter.
(10/19/22 2:52am)
The PlayStation 5 and Xbox Series X|S consoles launched in late 2020, nearly two years ago. At the time, they were the next generation of video games, a dramatic leap forward for the entire medium that would allow for incredibly advanced new titles. Two years later, we're still calling this decidedly current generation "next-gen," and those incredibly advanced new titles aren't materializing.
(10/14/22 4:28pm)
The Menu Screen is a podcast about video games, made for people who like playing them and by people who like talking about them.
(10/12/22 11:43pm)
In 2005, "Resident Evil 4" arrived on the Nintendo GameCube, bringing astonishing prestige to a console struggling for third-party support. The GameCube box art for "Resident Evil 4" boasts a massive banner proudly proclaiming that the game is "ONLY FOR NINTENDO GAMECUBE." 17 years later, that banner couldn't be further from the truth.
(10/05/22 1:50am)
There’s a big difference between a Halloween game and a horror game. Most horror games are also Halloween games, but the requirements for a good Halloween gaming experience are very different from those of a good horror experience. A good horror game sets out to scare the player. A good Halloween game makes the player delight in their fear.
(09/28/22 1:30am)
Final Fantasy XIV is a big game. Each of its 68 servers holds around 20,000 players, each with at least one character. Each character can have up to twenty “jobs,” classes that fundamentally alter the game. There’s crafting, cooking, combat and a visual novel-esque main campaign that lasts hundreds of hours on its own– it’s a big game. The kind of game that seems like it ought to have something for everybody. And yet, at times, it feels like it doesn’t want me around.
(09/21/22 4:28am)
Over the weekend, about an hour of footage from Grand Theft Auto 6 was leaked on the internet. The game’s developer/publisher, Rockstar Games, hasn’t released any formal marketing material for the title since it’s still early in development, so plenty of fans eagerly accepted the leak as the first full-fledged look at the long-awaited sequel. Those fans were met with a cold hard truth: reality is not advertising and unpolished development footage is not a trailer.
(09/15/22 2:07am)
Final Fantasy VII is one of the most important video games of all time.
(08/31/22 1:28am)
The 1982 film “TRON" tells the story of hacker Kevin Flynn, portrayed by a young Jeff Bridges. His character is absorbed into a computer and forced to compete in a series of digital bloodsports. The film was a modest success for Walt Disney Pictures, but its most important legacy came from a flashy arcade cabinet.
(08/16/22 5:58pm)
There are a lot of video game controllers. Naturally, that means there are good ones and terrible ones. Holding a controller, nearly anyone could immediately tell you whether or not it feels good. But why is that? What makes a controller good?
(08/08/22 12:34am)
Kingdom Hearts is a weird series. That’s not a novel observation. Calling Kingdom Hearts weird is like calling Red Dead Redemption 2 long or calling Dark Souls good. It’s a Japanese role-playing game in the style of Final Fantasy where nearly every character is from a Disney cartoon. Everyone already knows it’s a little bit of a mess. Those who love it don’t care, and those who hate it have learned to stay far away. But what about newcomers? Is there a good way to get into Kingdom Hearts in 2022? I recently learned the answer is no, not really.
(08/03/22 4:26am)
MultiVersus, Warner Bros.’ massive new fighting game, is finally here, bringing together heroes and villains from every corner of the Warner Bros. catalog in a corporate crossover extravaganza the likes of which we haven’t seen since, well, last month.
(07/20/22 4:14pm)
Neon White, the speedrunning first-person parkour shooter from Donut County developer Ben Esposito’s new studio, Angel Matrix, is extremely good. Its super short levels (most will take under a minute to clear as intended) and absolutely banging Machine Girl soundtrack give it a delightful sense of speed that can’t be found anywhere else. From a game design standpoint, it might be the cleanest and most refined project released this year.
(05/18/22 2:05pm)
Early in Digimon Story: Cyber Sleuth, the player character (Ami in my playthrough, Takumi for anyone who opts for her male counterpart) is trapped in a virtual world full of digital monsters. It’s reminiscent of the opening moments of the classic toy commercial masquerading as an anime from which it earns its name, with a few modern trappings, such as, instead of a summer camp, Ami and her companions meet up in their equivalent of a Discord server. Pretty quickly, though, things go off the rails. The rapid departure from an accessible baseline is reflective of the current state of the Digimon series as a whole.